Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Elsie White run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Rogue (Thief). |
2 |
26 |
Elsie White spend months in the dangerous criminal underworld. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
30 |
A police detective or rival criminal forces Elsie White to flee and vows to hunt Elsie White down. Gain an Enemy. |
4 |
30 |
Switched to Drifter (Barbarian). |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
39 |
Elsie White run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Failed to qualify for Corporate (Citizen). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Scout (Surveyor). |
7 |
40 |
Elsie White survey an alien world. |
7 |
43 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |