Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Emmett McMillan inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
20 |
Failed to qualify for Intelligence (Agent). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
21 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
34 |
Failed to qualify for Merchant Academy. |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
37 |
Attempted a risky adventure and was wildly successful. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
40 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
8 |
40 |
Became a Scholar (Scientist). |
8 |
44 |
Entangled in a bureaucratic or legal morass that distracts Emmett McMillan from Emmett McMillan's work. |
8 |
44 |
Promoted to Scholar (Scientist) rank 1. |