Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Join a social movement. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Army (Army Support) with the new title Private. |
2 |
26 |
Unit is slaughtered in a disastrous battle, for which Ephraim Gardiner blame Ephraim Gardiner's commander. Gain commander as Enemy. |
3 |
26 |
Failed to qualify for Physician (Scholar). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Ephraim Gardiner run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
30 |
Failed to qualify for Thief (Rogue). |
4 |
30 |
Switched to Drifter (Wanderer). |
4 |
31 |
Find valuable salvage. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
35 |
Attempted a risky adventure and was injured. |
5 |
35 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
40 |
Ephraim Gardiner run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Failed to qualify for Explorer (Scout). |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
43 |
Suffer from a life-threatening illness. |