Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
Nearly killed. Fully recovered. Owe 6,250 for medical bills. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
24 |
Ephriam Macks run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
27 |
Political upheaval strikes Ephriam Macks's homeworld, and Ephriam Macks is caught up in the revolution. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
30 |
Ephriam Macks gain experience in a technical field as a computer operator or surveyor. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
36 |
Ephriam Macks learn something Ephriam Macks should not have – a corporate secret, a political scandal – which Ephriam Macks can profit from illegally. |
5 |
36 |
Promoted to Citizen (Corporate) rank 1. |
6 |
36 |
Continued as Citizen (Corporate). |
6 |
38 |
Victim of a crime |
6 |
40 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
7 |
40 |
Continued as Citizen (Corporate). |
7 |
42 |
A revolution, attack or other unusual event throws Ephriam Macks's life into chaos, forcing Ephriam Macks to leave the planet. |