Manager Ephriam Macks  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 44 M 4 (-1) 3 (-1) 8 (0) 8 (0) 8 (0) 9 (1)438889
Fearful, Spendthrift
 
Skills
Admin 1
Athletics 0
Broker 3
Carouse 1
Electronics (Computer) 1
Electronics (Sensors) 2
Gun Combat (Slug) 1
Heavy Weapons 0
Stealth 0
Steward 1
Streetwise 1
Survival 0
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Ground Assault Marine01
Drifter Scavenger 01
Citizen Corporate Manager25
 
Term Age History
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 20 Nearly killed. Fully recovered. Owe 6,250 for medical bills.
2 20 Became a Drifter (Scavenger).
2 24 Ephriam Macks run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 24 Became a Citizen (Corporate).
3 27 Political upheaval strikes Ephriam Macks's homeworld, and Ephriam Macks is caught up in the revolution.
4 28 Continued as Citizen (Corporate).
4 30 Ephriam Macks gain experience in a technical field as a computer operator or surveyor.
5 32 Continued as Citizen (Corporate).
5 36 Ephriam Macks learn something Ephriam Macks should not have – a corporate secret, a political scandal – which Ephriam Macks can profit from illegally.
5 36 Promoted to Citizen (Corporate) rank 1.
6 36 Continued as Citizen (Corporate).
6 38 Victim of a crime
6 40 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
7 40 Continued as Citizen (Corporate).
7 42 A revolution, attack or other unusual event throws Ephriam Macks's life into chaos, forcing Ephriam Macks to leave the planet.
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