Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
29 |
Erick Mar is caught in the periphery of a scandal. |
2 |
29 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
3 |
30 |
Continued as Believer (Missionary/Humanitarian). |
3 |
31 |
Erick Mar come into conflict with a splinter group Erick Mar's own religion which maintains Erick Mar's version is the wrong one. Gain 3 Rivals. |
4 |
31 |
Became a Merchant (Broker). |
4 |
33 |
Make an unexpected connection outside Erick Mar's normal circles. Gain a Contact. |
4 |
35 |
Promoted to Merchant (Broker) rank 1. |
5 |
35 |
Continued as Merchant (Broker). |
5 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
39 |
Voluntarily left Broker |
6 |
39 |
Failed to qualify for Surveyor (Scout). |
6 |
39 |
Submitted to the draft. |
6 |
39 |
Became a Marine (Star Marine) with the new title Marine. |
6 |
43 |
Assigned to a black ops mission. |
6 |
43 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |