Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Join a social movement. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Failed to qualify for Army Support (Army). |
2 |
25 |
Submitted to the draft. |
2 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
28 |
Erik Ray's work ends up coming home with Erik Ray, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
28 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
30 |
Crime pays off. Gain victim as Enemy. |
3 |
32 |
Forced to muster out. |
4 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
32 |
Became a Drifter (Wanderer). |
4 |
36 |
Offered job by a patron. Now owe him a favor. |
5 |
36 |
Became a Citizen (Colonist). |
5 |
37 |
Political upheaval strikes Erik Ray's homeworld, and Erik Ray is caught up in the revolution. |
5 |
40 |
Promoted to Citizen (Colonist) rank 1. |
6 |
40 |
Continued as Citizen (Colonist). |
6 |
43 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |