Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Opponents of Ernest Cain's belief system ambush Ernest Cain. |
1 |
21 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
2 |
21 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
25 |
A police detective or rival criminal forces Ernest Cain to flee and vows to hunt Ernest Cain down. Gain an Enemy. |
3 |
25 |
Became a Scout (Courier). |
3 |
27 |
Ernest Cain's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ernest Cain fail to help. Gain an Enemy. |
3 |
27 |
Ernest Cain's ship is damaged, and Ernest Cain have to hitch-hike Ernest Cain's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 3 Contacts. Gain 1 Enemies. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Failed to qualify for Explorer (Scout). |
4 |
29 |
Continued as Scout (Courier). |
4 |
32 |
Ernest Cain's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
4 |
33 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Given advanced training in a specialist field |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |