Initiate Ezekiel West  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Murrissi 44 M 10 (1) 6 (0) 10 (1) 9 (1) 9 (1) 7 (0)4 (-1)A6A997
Haunted by a ghost, Tactful
 
Skills
Animals 0
Art (Presentation/Write) 1
Carouse 1
Clairvoyance 0
Electronics 0
Gun Combat 0
Investigate 0
Mechanic 1
Medic 1
Melee 0
Recon 1
Science (Life Sciences/Biology) 1
Seafarer 0
Stealth 0
Streetwise 1
Survival 1
Telekinesis 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 11
Navy Line/Crew Able Spacehand11
Agent Law Enforcement Corporal11
Psion Adept Initiate13
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Became a Drifter (Barbarian).
1 21 Ezekiel West run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Voluntarily left Barbarian
2 22 Became a Navy (Line/Crew) with the new title Crewman.
2 24 Moved to a new world.
2 26 Attempt at commissioned failed.
2 26 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
3 26 Voluntarily left Line/Crew
3 26 Became a Agent (Law Enforcement) with the new title Rookie.
3 29 Encounter a Psionic institute.
3 29 Tested for psionic powers
3 30 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
4 30 Became a Psion (Adept).
4 34 Moved to a new world.
5 34 Continued as Psion (Adept).
5 36 Spent time mastering mind and body.
6 38 Continued as Psion (Adept).
6 41 Refuse to misuse powers for personal gain.
6 42 Promoted to Psion (Adept) rank 1 with the new title Initiate.
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