Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Scarred. Owe 2,500 for medical bills. |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Spend several years jumping from world to world in Francis Gibson's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
When dealing with an alien race, Francis Gibson botch an opportunity to gather extra intelligence about them. |
3 |
29 |
Psychologically damaged by Francis Gibson's time in the scouts. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Colonist (Citizen). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
33 |
Amnesia. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
36 |
Amnesia. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
40 |
Returned to Merchant (Merchant Marine). |
7 |
44 |
A series of bad deals and decisions force Francis Gibson into bankruptcy. Francis Gibson salvages what Francis Gibson can. |
8 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
44 |
Retired at age 44. |