Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Gained a contact. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Frank Tow's ship is damaged, and Frank Tow have to hitch-hike Frank Tow's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 3 Contacts. Gain 3 Enemies. |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
29 |
Became a Entertainer (Artist). |
4 |
33 |
An investigation, tour, project or expedition goes wrong, stranding Frank Tow far from home. |
5 |
33 |
Returned to Scout (Surveyor). |
5 |
36 |
Frank Tow's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
37 |
Aging Crisis. Owe 60,000 for medical bills. |
6 |
37 |
Retired at age 37. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Courier (Scout). |
6 |
37 |
Continued as Scout (Surveyor). |
6 |
40 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |