Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
25 |
Franklin Adams's work ends up coming home with Franklin Adams, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
25 |
Became a Rogue (Thief). |
3 |
27 |
Involved in a gambling ring. |
3 |
29 |
Promoted to Rogue (Thief) rank 1. |
4 |
29 |
Continued as Rogue (Thief). |
4 |
31 |
A new romantic starts. Gain an Ally. |
4 |
33 |
Promoted to Rogue (Thief) rank 2. |
5 |
33 |
Continued as Rogue (Thief). |
5 |
37 |
A job goes wrong, forcing Franklin Adams to flee off-planet. |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Victim of a crime |