3rd Officer Frederick Ahern  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 44 M 4 (-1) 11 (1) 5 (-1) 11 (1) 12 (2) 5 (-1)4B5BC5
High social status, Decent, Lovely
 
Skills
Animals 0
Broker 1
Carouse 0
Electronics (Comms) 1
Flyer 0
Language 0
Mechanic 1
Melee 0
Persuade 1
Profession (Spacer/Crewmember) 1
Seafarer 0
Stealth 0
Steward 3
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Merchant Merchant Marine 3rd Officer36
 
Name Type Affinity Enmity Power Influence Species
George Berry Enemy 6 2 3 0 Suerrat (F/48)
reconciliation.
Salvador Reynolds Contact 1 2 0 2 Azhanti (M/33)
Brown Rose Contact 2 6 2 1 Suerrat (M/19)
Very bad falling out.
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 19 Frederick Ahern do not know what happened to Frederick Ahern. There is a gap in Frederick Ahern's memory.
2 19 Failed to qualify for Thief (Rogue).
2 19 Submitted to the draft.
2 19 Became a Merchant (Merchant Marine) with the new title Crewman.
2 20 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
2 23 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 23 Continued as Merchant (Merchant Marine).
4 27 Continued as Merchant (Merchant Marine).
4 30 Make an unexpected connection outside Frederick Ahern's normal circles. Gain a Contact.
4 31 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 31 Continued as Merchant (Merchant Marine).
5 33 Make an unexpected connection outside Frederick Ahern's normal circles. Gain a Contact.
6 35 Continued as Merchant (Merchant Marine).
6 39 Embroiled in legal trouble.
6 39 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 39 Continued as Merchant (Merchant Marine).
7 42 Risk Frederick Ahern's fortune on a possibility lucrative deal and win.
7 43 Forced to muster out.
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