Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
19 |
A rival researcher blackens Frederick Rose's name or steals Frederick Rose's research. Gain a Rival. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
24 |
An expedition or voyage goes wrong, leaving Frederick Rose stranded in the wilderness. |
3 |
24 |
Failed to qualify for Worker (Citizen). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
25 |
Find valuable salvage. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Encounter a Psionic institute. |
4 |
32 |
Tested for psionic powers |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
35 |
Find valuable salvage. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
40 |
Frederick Rose run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Became a Merchant (Broker). |
7 |
43 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Merchant (Broker) rank 1. |