Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Furman Bell's ship is damaged, and Furman Bell have to hitch-hike Furman Bell's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 3 Contacts. Gain 3 Enemies. |
2 |
21 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Continued as Scout (Explorer). |
2 |
23 |
Furman Bell discover a world, item or information of worth to the Imperium. |
2 |
25 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Switched to Scout (Surveyor) with previous rank. |
3 |
26 |
Furman Bell's ship is damaged, and Furman Bell have to hitch-hike Furman Bell's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 2 Contacts. Gain 1 Enemies. |
4 |
26 |
Failed to qualify for Law Enforcement (Agent). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
27 |
Attacked by enemies that Furman Bell easily defeat. |
4 |
27 |
Gain Enemy if Furman Bell don't already have one. |
4 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
31 |
Attempted a risky adventure and was wildly successful. |
5 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
38 |
Offered job by a patron. Now owe him a favor. |
6 |
38 |
Promoted to Drifter (Scavenger) rank 3. |
7 |
38 |
Became a Navy (Flight) with the new title Crewman. |
7 |
39 |
Abuse Furman Bell's position for profit. |
7 |
42 |
Commissioned in Navy (Flight) with the new title Ensign. |