Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Rewarded for a successful mission. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Go undercover to investigate an enemy. |
2 |
25 |
A revolution, attack or other unusual event throws Gabriel Dabs's life into chaos, forcing Gabriel Dabs to leave the planet. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
An investigation takes on a dangerous turn. |
3 |
27 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
32 |
An investigation takes on a dangerous turn. |
4 |
32 |
Accepted a deal with criminal or other figure under investigation. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Merchant (Broker). |
5 |
37 |
Make an unexpected connection outside Gabriel Dabs's normal circles. Gain a Contact. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
41 |
Given advanced training in a specialist field |
6 |
42 |
Promoted to Merchant (Broker) rank 1. |