Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attempted a risky adventure and was sent to prison. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Prisoner (Thug). |
2 |
23 |
Lost eye or limb. Owe 5,000 for medical bills. |
3 |
26 |
Switched to Prisoner (Fixer) with previous rank. |
3 |
29 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Continued as Prisoner (Fixer). |
4 |
34 |
A guard takes a dislike to Gale Mills. |
5 |
34 |
Switched to Prisoner (Inmate) with previous rank. |
5 |
35 |
Escaped from prison. |
5 |
38 |
Promoted to Prisoner (Inmate) rank 1. |
6 |
38 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
40 |
Become deeply involved in politics on Gale Mills's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
42 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
7 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
42 |
Retired at age 42. |