Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
A good deal ensures Garrett Howell is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
A good deal ensures Garrett Howell is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Agent (Corporate Agent). |
4 |
32 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
32 |
Became a Entertainer (Artist). |
5 |
35 |
An investigation, tour, project or expedition goes wrong, stranding Garrett Howell far from home. |
6 |
35 |
Failed to qualify for Scientist (Scholar). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Accused of a crime |
7 |
39 |
Became a Prisoner (Fixer). |
7 |
43 |
A guard takes a dislike to Garrett Howell. |