Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Geo Fuller join a gambling circle on board. |
1 |
22 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
23 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
23 |
Became a Merchant (Broker). |
3 |
25 |
Smuggle illegal items onto a planet. |
3 |
27 |
Promoted to Merchant (Broker) rank 1. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
33 |
A series of bad deals and decisions force Geo Fuller into bankruptcy. Geo Fuller salvages what Geo Fuller can. |
6 |
33 |
Became a Scholar (Physician). |
6 |
36 |
Win a prestigious prize for Geo Fuller's work. |
6 |
37 |
Promoted to Scholar (Physician) rank 1. |
7 |
37 |
Attempted to change assignments. |
7 |
37 |
Failed to qualify for Scientist (Scholar). |
7 |
37 |
Continued as Scholar (Physician). |
7 |
41 |
Make a breakthrough in Geo Fuller's field. |
7 |
41 |
Promoted to Scholar (Physician) rank 2. |