Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Gerhard Carrington inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
20 |
Failed to qualify for Corporate Agent (Agent). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Risk Gerhard Carrington's fortune on a possibility lucrative deal and win. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
28 |
Forced to muster out. |
4 |
28 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
30 |
Assigned to the security staff of a space station. |
4 |
32 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
5 |
32 |
Continued as Marine (Star Marine). |
5 |
34 |
Trapped behind enemy lines. |
5 |
36 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
6 |
36 |
Continued as Marine (Star Marine). |
6 |
40 |
A mission goes disastrously wrong due to Gerhard Carrington's commander’s error or incompetence, but Gerhard Carrington survive. |
6 |
40 |
Report commander and gain an Enemy. |
6 |
40 |
Promoted to Marine (Star Marine) rank 3 with the new title Lance Sergeant. |
7 |
40 |
Continued as Marine (Star Marine). |
7 |
43 |
Gained a contact. |