Gilbert Atkins  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 44 M 4 (-1) 8 (0) 5 (-1) 7 (0) 7 (0) 4 (-1)485774
Afraid of Ghosts, Grumpy
 
Skills
Admin 1
Athletics 0
Broker 0
Carouse 1
Drive (Walker) 1
Electronics (Sensors) 1
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Language 0
Mechanic 1
Medic 0
Melee (Blade) 1
Persuade 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman12
Citizen Corporate Manager24
Rogue Enforcer 01
 
Name Type Affinity Enmity Power Influence Species
Mabel Bowman Enemy 0 3 0 1 Cassilldan (F/70)
Relationship becomes more intense.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 23 A sudden war destroys Gilbert Atkins's trade routes and contacts, forcing Gilbert Atkins to flee that region of space.
2 23 Gain rebels as Enemy
3 23 Became a Citizen (Corporate).
3 27 Spent time maintaining and using heavy vehicles.
4 27 Continued as Citizen (Corporate).
4 31 Gilbert Atkins's business expands, Gilbert Atkins's corporation grows, or the colony thrives.
4 31 Forced to continue current assignment.
4 31 Promoted to Citizen (Corporate) rank 1.
5 31 Continued as Citizen (Corporate).
5 35 Advanced training in a specialist field.
5 35 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
6 35 Continued as Citizen (Corporate).
6 37 Gilbert Atkins learn something Gilbert Atkins should not have – a corporate secret, a political scandal – which Gilbert Atkins can profit from illegally.
6 39 Forced to muster out.
7 39 Became a Rogue (Enforcer).
7 42 Good fortune
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