Gilbert Remmington  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 44 M 5 (-1) 5 (-1) 3 (-1) 7 (0) 5 (-1) 7 (0)553757
Paranoid
 
Skills
Carouse 0
Deception 1
Drive (Hovercraft) 1
Drive (Track) 1
Electronics (Computers) 1
Engineer 0
Investigate 1
Mechanic 0
Melee (Unarmed) 2
Profession (Sports/Track & Field) 1
Recon 0
Science (Social Sciences) 0
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Worker 12
Agent Corporate Agent Field Agent22
Prisoner Fixer 01
Prisoner Thug 11
 
Name Type Affinity Enmity Power Influence Species
Eulah Legge Contact 1 2 1 1 Zhodani, Imperium (F/39)
Wilber Kirkham Enemy 0 0 4 1 Humaniti (M/30)
Wilber Kirkham has had an unexpected run of good fortune lately.
 
Term Age History
1 18 Became a Citizen (Worker).
1 22 Gilbert Remmington learn something Gilbert Remmington should not have – a corporate secret, a political scandal – which Gilbert Remmington can profit from illegally.
1 22 Gain a criminal contact.
2 22 Continued as Citizen (Worker).
2 23 Gilbert Remmington befriend a superior in the corporation or the colony.
2 26 Promoted to Citizen (Worker) rank 1.
3 26 Voluntarily left Worker
3 26 Became a Agent (Corporate Agent).
3 29 Gilbert Remmington went above and beyond the call of duty.
3 30 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
4 30 Continued as Agent (Corporate Agent).
4 32 Go undercover to investigate an enemy.
4 32 Arrested
4 34 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
5 34 Became a Prisoner (Fixer).
5 35 Disgraced. Word of Gilbert Remmington's criminal past reaches Gilbert Remmington's homeworld.
6 38 Switched to Prisoner (Thug) with previous rank.
6 40 The warden takes an interest in Gilbert Remmington's case.
6 42 Promoted to Prisoner (Thug) rank 1.
6 42 Paroled from prison.
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