Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
22 |
Gained a contact. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scholar (Physician) with previous rank. |
2 |
24 |
Win a prestigious prize for Godfrey Coleman's work. |
2 |
26 |
Promoted to Scholar (Physician) rank 2. |
3 |
26 |
Voluntarily left Physician |
3 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
31 |
Attacked by enemies that Godfrey Coleman easily defeat. |
4 |
31 |
Gain Enemy if Godfrey Coleman don't already have one. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
38 |
Find valuable salvage. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
41 |
Godfrey Coleman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |