Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Failed to qualify for Broker (Merchant). |
2 |
27 |
Became a Drifter (Scavenger). |
2 |
29 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
29 |
Became a Scout (Surveyor). |
3 |
33 |
Golden Griffiths's ship is damaged, and Golden Griffiths have to hitch-hike Golden Griffiths's way back across the stars to the nearest scout base. |
3 |
33 |
Gain 1 Contacts. Gain 3 Enemies. |
4 |
33 |
Failed to qualify for Pirate (Rogue). |
4 |
33 |
Submitted to the draft. |
4 |
33 |
Became a Navy (Flight) with the new title Crewman. |
4 |
34 |
Severely injured. Fully recovered. |
5 |
34 |
Failed to qualify for Pirate (Rogue). |
5 |
34 |
Switched to Drifter (Wanderer). |
5 |
37 |
Golden Griffiths run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
37 |
Aging Crisis. Owe 20,000 for medical bills. |
6 |
37 |
Retired at age 37. |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
38 |
Golden Griffiths is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |