Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Make an unexpected connection outside Gregory Carter's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Corporate Agent (Agent). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Attacked by enemies and injured. |
4 |
34 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
34 |
Gain Enemy if Gregory Carter don't already have one. |
5 |
34 |
Voluntarily left Barbarian |
5 |
34 |
Failed to qualify for Artist (Entertainer). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
35 |
Special assignment or duty on board ship. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Flight (Navy). |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
42 |
Display heroism in battle, saving the whole ship. |
6 |
42 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
6 |
42 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |