Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Psychologically damaged by Gus Russell's time in the scouts. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Given advanced training in a specialist field |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
A good deal ensures Gus Russell is living the high life for a few years. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Gus Russell's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
39 |
Switched to Drifter (Scavenger). |
7 |
40 |
Betrayed by a friend. One of Gus Russell's Contacts or Allies betrays Gus Russell, ending Gus Russell's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
44 |
Someone more charismatic but less devout than Gus Russell has become Gus Russell's superior. |