Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Gus Sherris run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Failed to qualify for Cavalry (Army). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
21 |
Advanced training in a specialist field. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
26 |
Advanced training in a specialist field. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Uncover a major conspiracy against Gus Sherris's employers. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Go undercover to investigate an enemy. |
5 |
34 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Given specialist training in vehicles. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Failed to qualify for Scientist (Scholar). |
7 |
39 |
Switched to Drifter (Wanderer). |
7 |
42 |
Lightly injured, no permanent damage. Fully recovered. |