Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Guss Williams is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Guss Williams as an Enemy. |
2 |
21 |
Became a Scholar (Scientist). |
2 |
25 |
A rival researcher blackens Guss Williams's name or steals Guss Williams's research. Gain a Rival. |
3 |
25 |
Voluntarily left Scientist |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
27 |
Make an unexpected connection outside Guss Williams's normal circles. Gain a Contact. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
32 |
Guss Williams's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
35 |
Survived a risky adventure but gained nothing. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
37 |
Suffer from a life-threatening illness. |
7 |
37 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
38 |
A new romantic starts. Gain an Ally. |