Gust Ming  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 44 M 6 (0) 2 (-2) 11 (1) 8 (0) 9 (1) 8 (0)62B898
Autocratic, Pacifistic, Affable
 
Skills
Athletics 0
Carouse 1
Deception 0
Diplomat 1
Drive (Mole) 1
Electronics 0
Gun Combat (Archaic) 2
Gunner 0
Investigate 1
Jack-of-All-Trades 1
Mechanic 0
Pilot 0
Profession (Sports) 0
Recon 0
Seafarer 0
Streetwise 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Crewman01
Citizen Colonist Settler23
Believer Missionary/Humanitarian Project Worker12
Drifter Wanderer 11
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 22 Lost eye or limb. Owe 1,250 for medical bills.
2 22 Became a Citizen (Colonist).
2 24 Gust Ming befriend a superior in the corporation or the colony.
2 26 Promoted to Citizen (Colonist) rank 1.
3 26 Continued as Citizen (Colonist).
3 27 Advanced training in a specialist field.
3 30 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
4 30 Continued as Citizen (Colonist).
4 31 A revolution, attack or other unusual event throws Gust Ming's life into chaos, forcing Gust Ming to leave the planet.
5 31 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 34 Moved to a new world.
5 35 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
6 35 Continued as Believer (Missionary/Humanitarian).
6 37 Opponents of Gust Ming's belief system ambush Gust Ming.
6 37 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7 37 Failed to qualify for Merchant Academy.
7 37 Became a Drifter (Wanderer).
7 41 Promoted to Drifter (Wanderer) rank 1.
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