Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Guy Cameron have no idea what happened to Guy Cameron – they found Guy Cameron's ship drifting on the fringes of friendly space. |
2 |
21 |
Failed to qualify for Performer (Entertainer). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
25 |
Victim of a crime |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
29 |
Amnesia. |
3 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
31 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Failed to qualify for Surveyor (Scout). |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
34 |
Betrayed by a friend. One of Guy Cameron's Contacts or Allies betrays Guy Cameron, ending Guy Cameron's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Became a Merchant (Free Trader). |
6 |
38 |
A good deal ensures Guy Cameron is living the high life for a few years. |
6 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
39 |
Embroiled in legal trouble. |