Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Offered job by a patron. Now owe him a favor. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Make an unexpected connection outside Hamp Lord's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Moved to a new world. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
36 |
Gained a contact. |
5 |
38 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
38 |
Continued as Believer (Mainstream Believer). |
6 |
42 |
Hamp Lord accepted an offer of inducements to betray Hamp Lord's faith. Gain 440,000 in cash. |