Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
2 |
20 |
Became a Entertainer (Performer). |
2 |
24 |
Good fortune |
2 |
24 |
Promoted to Entertainer (Performer) rank 1. |
3 |
24 |
Voluntarily left Performer |
3 |
24 |
Failed to qualify for Army Support (Army). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
27 |
Hampton Dixon's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
4 |
28 |
Became a Merchant (Free Trader). |
4 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
34 |
Make an unexpected connection outside Hampton Dixon's normal circles. Gain a Contact. |
5 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
38 |
Make an unexpected connection outside Hampton Dixon's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
40 |
Voluntarily left Free Trader |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
41 |
Find valuable salvage. |
7 |
44 |
Forced to continue current assignment. |
7 |
44 |
Promoted to Drifter (Scavenger) rank 1. |