Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Accepted a deal with criminal or other figure under investigation. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
23 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
32 |
Find valuable salvage. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
35 |
Betrayed by a friend. One of Hardy Barbary's Contacts or Allies betrays Hardy Barbary, ending Hardy Barbary's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Switched to Merchant (Broker). |
6 |
36 |
A good deal ensures Hardy Barbary is living the high life for a few years. |
6 |
39 |
Promoted to Merchant (Broker) rank 1. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
40 |
A series of bad deals and decisions force Hardy Barbary into bankruptcy. Hardy Barbary salvages what Hardy Barbary can. |
8 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
42 |
A notable academic consults with Hardy Barbary about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
44 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |