Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Join a social movement. |
1 |
22 |
Graduated. Gain an rival who is upset that Harley Payne left the community. |
2 |
22 |
Became a Rogue (Enforcer). |
2 |
23 |
Involved in a feud with a rival criminal organization. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
29 |
Good fortune |
3 |
30 |
Promoted to Rogue (Enforcer) rank 2. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
32 |
Crime pays off. Gain victim as Enemy. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 3. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
37 |
A police detective or rival criminal forces Harley Payne to flee and vows to hunt Harley Payne down. Gain an Enemy. |
6 |
37 |
Became a Scout (Explorer). |
6 |
38 |
Harley Payne's scout ship is one of the first on the scene to rescue the survivors of a disaster but Harley Payne fail to help. Gain an Enemy. |
6 |
38 |
Harley Payne inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |