Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Drafted into Flight |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
24 |
Moved to a new world. |
2 |
26 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Flight). |
3 |
30 |
Vessel participates in a diplomatic mission. |
3 |
30 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Flight). |
4 |
34 |
Harmon Heriot join a gambling circle on board. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
34 |
Continued as Navy (Flight). |
5 |
36 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
37 |
Harmon Heriot aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
37 |
Became a Rogue (Pirate) with the new title Lackey. |
7 |
41 |
A crime lord considers Harmon Heriot his protégé. |