Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
An investigation takes on a dangerous turn. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Voluntarily left Law Enforcement |
2 |
22 |
Failed to qualify for University. |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
A series of bad deals and decisions force Harrison Steen into bankruptcy. Harrison Steen salvages what Harrison Steen can. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Switched to Merchant (Broker). |
4 |
30 |
Harrison Steen's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
30 |
Failed to qualify for Academic (Shaper Priest). |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
32 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
35 |
Spend time with an alien race. Gain a contact. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
40 |
Find valuable salvage. |
7 |
42 |
Forced to muster out. |