Harrison Steen  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 44 M 4 (-1) 3 (-1) 6 (0) 10 (1) 6 (0) 8 (0)436A68
Shocked, Congenial
 
Skills
Broker 0
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Language (Zdetl (Zhodani)) 1
Melee 0
Persuade 0
Profession (Hostile Environment) 0
Recon 1
Science (Social Sciences/Linguistics) 1
Stealth 0
Streetwise 1
Tactics (Naval) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal11
Merchant Merchant Marine Crewman01
Citizen Colonist 01
Merchant Broker 01
Drifter Scavenger 13
 
Name Type Affinity Enmity Power Influence Species
Cloyd Andrew Enemy 0 1 4 6 Ne Kraeda ren Kelva (M/71)
Cloyd Andrew belongs to an unusual cultural or religious group.
Cloyd Andrew belongs to an unusual cultural or religious group.
Cloyd Andrew is particularly unusual, such as an artificial intelligence or very alien being.
Cloyd Andrew gains in influence.
Cloyd Andrew belongs to an unusual cultural or religious group.
Bradley Wagner Enemy 0 4 0 2 Tezcat (M/28)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 19 An investigation takes on a dangerous turn.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Voluntarily left Law Enforcement
2 22 Failed to qualify for University.
2 22 Submitted to the draft.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 23 A series of bad deals and decisions force Harrison Steen into bankruptcy. Harrison Steen salvages what Harrison Steen can.
3 23 Became a Citizen (Colonist).
3 27 Life ruined by a criminal gang. Gain the gang as an Enemy
4 27 Switched to Merchant (Broker).
4 30 Harrison Steen's ship or starport is destroyed by criminals. Gain them as an Enemy.
5 30 Failed to qualify for Academic (Shaper Priest).
5 30 Became a Drifter (Scavenger).
5 32 Severely injured. Fully recovered. Owe 10,000 for medical bills.
5 34 Promoted to Drifter (Scavenger) rank 1.
6 34 Continued as Drifter (Scavenger).
6 35 Spend time with an alien race. Gain a contact.
7 38 Continued as Drifter (Scavenger).
7 40 Find valuable salvage.
7 42 Forced to muster out.
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