Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Entertainer (Artist). |
2 |
25 |
An investigation, tour, project or expedition goes wrong, stranding Harve Olaughlin far from home. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Gained a contact. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Given advanced training in a specialist field |
5 |
33 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Given advanced training in a specialist field |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Make an unexpected connection outside Harve Olaughlin's normal circles. Gain a Contact. |
6 |
41 |
Forced to muster out. |