Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Hattie Oshea run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Army (Cavalry) with the new title Private. |
2 |
22 |
Unit is slaughtered in a disastrous battle, for which Hattie Oshea blame Hattie Oshea's commander. Gain commander as Enemy. |
3 |
22 |
Became a Merchant (Free Trader). |
3 |
24 |
Make an unexpected connection outside Hattie Oshea's normal circles. Gain a Contact. |
3 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
26 |
Continued as Merchant (Free Trader). |
4 |
29 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
30 |
Continued as Merchant (Free Trader). |
5 |
33 |
Given advanced training in a specialist field |
5 |
34 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
35 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
35 |
Became a Entertainer (Artist). |
7 |
38 |
Join homeworld’s celebrity circles |
7 |
39 |
Promoted to Entertainer (Artist) rank 1. |
8 |
39 |
Continued as Entertainer (Artist). |
8 |
40 |
One of Hattie Oshea's pieces of art is stolen, and the investigation brings Hattie Oshea into the criminal underworld. |
8 |
43 |
Promoted to Entertainer (Artist) rank 2. |