Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Smuggle illegal items onto a planet. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Risk Hayes Watton's fortune on a possibility lucrative deal and win. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Gained a contact. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Agent (Intelligence). |
5 |
37 |
Go undercover to investigate an enemy. |
5 |
37 |
A revolution, attack or other unusual event throws Hayes Watton's life into chaos, forcing Hayes Watton to leave the planet. |
5 |
38 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
38 |
Voluntarily left Intelligence |
6 |
38 |
Failed to qualify for Thief (Rogue). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
42 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |