Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
A prank goes horribly wrong. Gain an Enemy |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Star Marine (Marine). |
2 |
26 |
Became a Drifter (Barbarian). |
2 |
27 |
Find Ancient Technology. |
2 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
30 |
Continued as Drifter (Barbarian). |
3 |
34 |
Good fortune |
3 |
34 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
34 |
Continued as Drifter (Barbarian). |
4 |
38 |
Promoted to Drifter (Barbarian) rank 3. |
5 |
38 |
Voluntarily left Barbarian |
5 |
38 |
Became a Scout (Surveyor). |
5 |
41 |
When dealing with an alien race, Haywood Lane botch an opportunity to gather extra intelligence about them. |
5 |
41 |
Haywood Lane's ship is damaged, and Haywood Lane have to hitch-hike Haywood Lane's way back across the stars to the nearest scout base. |
5 |
41 |
Gain 5 Contacts. Gain 2 Enemies. |