Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Birth or Death involving a family member or close friend. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Hector Frazier's ship is damaged, and Hector Frazier have to hitch-hike Hector Frazier's way back across the stars to the nearest scout base. |
3 |
30 |
Gain 1 Contacts. Gain 2 Enemies. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
32 |
Hector Frazier's ship is damaged, and Hector Frazier have to hitch-hike Hector Frazier's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 4 Contacts. Gain 3 Enemies. |
5 |
32 |
Failed to qualify for Performer (Entertainer). |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
34 |
Failed to qualify for Worker (Citizen). |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
38 |
Hector Frazier run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Failed to qualify for Colonist (Citizen). |
7 |
38 |
Switched to Drifter (Barbarian). |