Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
23 |
Nearly killed. Owe 20,000 for medical bills. |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
25 |
Henry Lambert come into conflict with a splinter group Henry Lambert's own religion which maintains Henry Lambert's version is the wrong one. Gain 1 Rivals. |
4 |
25 |
Failed to qualify for Scientist (Scholar). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Scout (Surveyor). |
4 |
29 |
Psychologically damaged by Henry Lambert's time in the scouts. |
5 |
29 |
Switched to Drifter (Wanderer). |
5 |
31 |
Henry Lambert do not know what happened to Henry Lambert. There is a gap in Henry Lambert's memory. |
6 |
31 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
6 |
35 |
Henry Lambert retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
35 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
35 |
Continued as Believer (Mainstream Believer). |
7 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
39 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
8 |
39 |
Continued as Believer (Mainstream Believer). |
8 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |