Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Scout (Courier). |
2 |
25 |
Perform an exemplary service for the scouts. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Failed to qualify for Explorer (Scout). |
3 |
25 |
Continued as Scout (Courier). |
3 |
29 |
Herbert Russell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Herbert Russell fail to help. Gain an Enemy. |
3 |
29 |
Herbert Russell have no idea what happened to Herbert Russell – they found Herbert Russell's ship drifting on the fringes of friendly space. |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
29 |
Continued as Scout (Courier). |
4 |
33 |
Herbert Russell's ship is ambushed by enemy vessels. Herbert Russell successfully ran to the jump point. |
4 |
33 |
Promoted to Scout (Courier) rank 2. |
5 |
33 |
Continued as Scout (Courier). |
5 |
36 |
Herbert Russell inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
36 |
Failed to qualify for Infantry (Army). |
6 |
36 |
Returned to Drifter (Scavenger). |
6 |
39 |
Betrayed by a friend. One of Herbert Russell's Contacts or Allies betrays Herbert Russell, ending Herbert Russell's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Became a Entertainer (Artist). |
7 |
41 |
Gain a patron in the arts. Gain an Ally |
7 |
43 |
Promoted to Entertainer (Artist) rank 1. |