Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
21 |
Became a Scout (Courier). |
2 |
24 |
Herman Dwyer's scout ship is one of the first on the scene to rescue the survivors of a disaster but Herman Dwyer fail to help. Gain an Enemy. |
2 |
24 |
Herman Dwyer's ship is damaged, and Herman Dwyer have to hitch-hike Herman Dwyer's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 2 Contacts. Gain 1 Enemies. |
2 |
25 |
Forced to continue current assignment. |
2 |
25 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
25 |
Continued as Scout (Courier). |
3 |
26 |
Herman Dwyer have no idea what happened to Herman Dwyer – they found Herman Dwyer's ship drifting on the fringes of friendly space. |
4 |
26 |
Failed to qualify for Colonist (Citizen). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
28 |
Scarred. Owe 5,000 for medical bills. |
5 |
28 |
Failed to qualify for Colonist (Citizen). |
5 |
28 |
Continued as Drifter (Scavenger). |
5 |
30 |
Herman Dwyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
30 |
Failed to qualify for Intelligence (Agent). |
6 |
30 |
Continued as Drifter (Scavenger). |
6 |
34 |
Nearly killed. Owe 12,500 for medical bills. |
7 |
34 |
Voluntarily left Scavenger |
7 |
34 |
Failed to qualify for Worker (Citizen). |
7 |
34 |
Switched to Drifter (Barbarian). |
7 |
38 |
Herman Dwyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
38 |
Continued as Drifter (Barbarian). |
8 |
41 |
Herman Dwyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |