Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Find Ancient Technology. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Scarred. Owe 5,000 for medical bills. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Find an Alien Artifact. |
4 |
30 |
Voluntarily left Wanderer |
4 |
30 |
Became a Rogue (Enforcer). |
4 |
32 |
Crime pays off. Gain victim as Enemy. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
37 |
Crime pays off. Gain victim as Enemy. |
5 |
38 |
Promoted to Rogue (Enforcer) rank 2. |
6 |
38 |
Voluntarily left Enforcer |
6 |
38 |
Returned to Drifter (Wanderer). |
6 |
39 |
Nearly killed. Owe 25,000 for medical bills. |
7 |
39 |
Failed to qualify for Intelligence (Agent). |
7 |
39 |
Switched to Drifter (Barbarian). |
7 |
43 |
Drafted into Explorer |
7 |
43 |
Promoted to Drifter (Barbarian) rank 1. |