Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Drafted into Star Marine |
4 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
34 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
37 |
A mission goes wrong; Horace Kirkham and several others are captured and mistreated by the enemy. Gain Horace Kirkham's jailer as an Enemy. |
6 |
37 |
Failed to qualify for Enforcer (Rogue). |
6 |
37 |
Returned to Drifter (Scavenger). |
6 |
40 |
Attempted a risky adventure and was wildly successful. |