Howard Hunniford  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 44 M 7 (0) 4 (-1) 3 (-1) 5 (-1) 13 (2) 5 (-1)7435D5
Worrying
 
Skills
Admin 1
Animals 0
Art (Creative) 0
Astrogation 0
Diplomat 1
Drive 0
Gambler 1
Gun Combat 0
Mechanic 0
Pilot 0
Profession (Spacer) 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Scout Courier 01
Drifter Wanderer 01
Merchant Merchant Marine Crewman03
Citizen Colonist 01
Drifter Barbarian 01
 
Name Type Affinity Enmity Power Influence Species
Brooklyn Dickman Enemy 0 3 4 5 Vanejenese (F/32)
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Became a Drifter (Scavenger).
1 21 Suffer from a life-threatening illness.
2 21 Failed to qualify for Corporate Agent (Agent).
2 21 Submitted to the draft.
2 21 Became a Scout (Courier).
2 24 Serve as the courier for an important message from the Imperium.
3 25 Voluntarily left Courier
3 25 Failed to qualify for Enforcer (Rogue).
3 25 Switched to Drifter (Wanderer).
3 26 Betrayed by a friend. One of Howard Hunniford's Contacts or Allies betrays Howard Hunniford, ending Howard Hunniford's career. That Contact or Ally becomes a Rival or Enemy.
4 26 Became a Merchant (Merchant Marine) with the new title Crewman.
4 30 Embroiled in legal trouble.
5 30 Continued as Merchant (Merchant Marine).
5 33 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
6 34 Continued as Merchant (Merchant Marine).
6 38 Forced to muster out.
7 38 Became a Citizen (Colonist).
7 39 Hard times caused by a lack of interstellar trade costs Howard Hunniford Howard Hunniford's job.
8 39 Switched to Drifter (Barbarian).
8 42 Find valuable salvage.
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