Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Failed to qualify for Corporate Agent (Agent). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Scout (Courier). |
2 |
24 |
Serve as the courier for an important message from the Imperium. |
3 |
25 |
Voluntarily left Courier |
3 |
25 |
Failed to qualify for Enforcer (Rogue). |
3 |
25 |
Switched to Drifter (Wanderer). |
3 |
26 |
Betrayed by a friend. One of Howard Hunniford's Contacts or Allies betrays Howard Hunniford, ending Howard Hunniford's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Embroiled in legal trouble. |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
33 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Forced to muster out. |
7 |
38 |
Became a Citizen (Colonist). |
7 |
39 |
Hard times caused by a lack of interstellar trade costs Howard Hunniford Howard Hunniford's job. |
8 |
39 |
Switched to Drifter (Barbarian). |
8 |
42 |
Find valuable salvage. |