Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Howard May is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
23 |
Continued as Agent (Intelligence). |
3 |
26 |
Howard May went above and beyond the call of duty. |
3 |
27 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
31 |
Nearly killed. Owe 6,250 for medical bills. |
5 |
31 |
Failed to qualify for Broker (Merchant). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Howard May's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
34 |
Howard May come into conflict with a splinter group Howard May's own religion which maintains Howard May's version is the wrong one. Gain 3 Rivals. |
7 |
34 |
Became a Entertainer (Journalist). |
7 |
38 |
Howard May is forced out because of censorship or controversy. What truth did Howard May get too close to? |
8 |
38 |
Failed to qualify for Free Trader (Merchant). |
8 |
38 |
Became a Drifter (Scavenger). |
8 |
42 |
Betrayed by a friend. One of Howard May's Contacts or Allies betrays Howard May, ending Howard May's career. That Contact or Ally becomes a Rival or Enemy. |