Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 3 Allies. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Failed to qualify for Performer (Entertainer). |
2 |
27 |
Became a Drifter (Wanderer). |
2 |
30 |
Attacked by enemies that Isadore Rutter easily defeat. |
2 |
30 |
Gain Enemy if Isadore Rutter don't already have one. |
3 |
31 |
Continued as Drifter (Wanderer). |
3 |
35 |
Isadore Rutter do not know what happened to Isadore Rutter. There is a gap in Isadore Rutter's memory. |
4 |
35 |
Became a Entertainer (Journalist). |
4 |
37 |
Isadore Rutter is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
39 |
Continued as Entertainer (Journalist). |
5 |
40 |
Isadore Rutter is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
40 |
Became a Scout (Surveyor). |
6 |
43 |
Spend several years jumping from world to world in Isadore Rutter's scout ship. |