Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
22 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
22 |
Failed to qualify for Intelligence (Agent). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Navy (Flight) with the new title Crewman. |
3 |
26 |
Vessel participates in a diplomatic mission. |
3 |
26 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
26 |
Continued as Navy (Flight). |
4 |
27 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
27 |
Failed to qualify for Explorer (Scout). |
5 |
27 |
Became a Drifter (Wanderer). |
5 |
28 |
Ivy McIntire run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
31 |
Continued as Drifter (Wanderer). |
6 |
35 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
35 |
Switched to Citizen (Worker). |
7 |
39 |
Ivy McIntire is rewarded for Ivy McIntire's diligence or cunning. |
7 |
39 |
Promoted to Citizen (Worker) rank 1. |
8 |
39 |
Continued as Citizen (Worker). |
8 |
40 |
Ivy McIntire rise to a position of power in Ivy McIntire's colony or corporation. |
8 |
43 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |