Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
Betrayed by a friend. One of Jack Black's Contacts or Allies betrays Jack Black, ending Jack Black's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Failed to qualify for Line/Crew (Navy). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
22 |
Drafted into Law Enforcement |
2 |
23 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Advanced training in a specialist field. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Severely injured. Owe 10,000 for medical bills. |
5 |
31 |
Failed to qualify for Surveyor (Scout). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
35 |
Vessel participates in a diplomatic mission. |
5 |
35 |
Gain a contact. |
6 |
35 |
Continued as Navy (Engineer/Gunner). |
6 |
37 |
Display heroism in battle, saving the whole ship. |
6 |
39 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
6 |
39 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
7 |
39 |
Continued as Navy (Engineer/Gunner). |
7 |
40 |
Jack Black is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
8 |
40 |
Failed to qualify for Broker (Merchant). |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
42 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
9 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
42 |
Retired at age 42. |